[Probuiler][Paid]Looking for a developer

Hi,
It seems to me there is no “hiring” section in the forum, so I give a shot posting here, hoping I am not violating any forum rule. :sweat_smile:
I would like to hire (paid work) a developer comfortable enough with the probuilder API to build an editor extension allowing me to:

  • Providing an “intensity” parameter, subdivide the faces of a given probuilder mesh
  • Providing a distance parameter, move every vertex of that mesh in a random direction
    Is anyone interested?

You can use https://connect.unity.com/ for jobs.

1 Like

Thank you, I had missed that part of the unity ecosystem.