Hello I wanted to know if I could use procedural animation with an existing animation just so that the player places his foot down and not just float because otherwise I would need to write a lot of code for a simple walk animation.
Is this just for doing things things like making the feet align with the ground? If so, I’d look at the animation rigging package. You can do post processing on the animations for things like spine twist and IK.
yes I just want to align the feet with the ground if possible can you link a tutorial that might help ?