Procedural level generation for 2D?

Hi
I have the ferr2D asset which I used to draw the levels of my stage. I also have a few already drawn which i just copy and paste and edit as I go.

Doing this is tedious if I intend to build a good many levels.

Given this, I was wondering if there was an asset that provided some script where i could set the size of my platforms, height and width of my level, spacing etc etc and other parameters and randomly generate the level.
I see a lot of procedural generators but those are mostly for terrains in games really applicable for 2D levels.

Regards

I don’t know about assets specifically for it, but in case it’s useful, there was a bit of discussion of this (and code given) over in the PixelSurface thread .