Hi..
I want to know.. How to to generate terrains, and combining several meshes dynamically at run time??
1 Answer
1If you want to combine meshes, use the Mesh.CombineMeshes function.
To see an example of how to create a mesh dynamically at runtime (or modify one), follow this page.
Please search before you ask. There are hundreds of answers to this one everywhere! [lmgtfy.com?q=procedural mesh generation unity3d][1] [1]: http://lmgtfy.com?q=procedural+mesh+generation+unity3d
– fherbst