# Procedural Motion

**URL:** https://discussions.unity.com/t/procedural-motion/765032
**Category:** Animation
**Tags:** Animation
**Created:** [November 10, 2019, 6:36am UTC](https://discussions.unity.com/t/procedural-motion/765032 "2019-11-10T06:36:37Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![pbritton](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/pbritton/32/904805_2.png) [@pbritton](https://discussions.unity.com/u/pbritton)
#### Post date: [November 10, 2019, 6:36am UTC](https://discussions.unity.com/t/procedural-motion/765032/1 "2019-11-10T06:36:37Z")

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I am working on a procedural animation system using the Animation Rigging system. Its going to take a while and I only started today but the progress is positive. So far I have a basic walk with hip movement and foot rotation. The code is confusing and messy but, I am planning to clean it up so that it can be as modular and flexible as possible. The hope is to use it in the game that I working on for general non root motion.

[![](https://europe1.discourse-cdn.com/unity/original/4X/c/1/8/c18174b77917faa4e0a18f91c22e726aadc463f8.jpeg "Procedural Walk Phase 1") ](https://www.youtube.com/watch?v=Z0HT40fp_TM)

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### Author: ![JohnHudeski](https://avatars.discourse-cdn.com/v4/letter/j/4491bb/32.png) [@JohnHudeski](https://discussions.unity.com/u/JohnHudeski)
#### Post date: [January 3, 2020, 11:45pm UTC](https://discussions.unity.com/t/procedural-motion/765032/2 "2020-01-03T23:45:06Z")

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I was going to attempt this. are your footfalls procedural?  
you need to lead with the hips too

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### Author: ![ravi-yadav56436](https://avatars.discourse-cdn.com/v4/letter/r/6de8d8/32.png) [@ravi-yadav56436](https://discussions.unity.com/u/ravi-yadav56436)
#### Post date: [September 6, 2020, 5:49am UTC](https://discussions.unity.com/t/procedural-motion/765032/3 "2020-09-06T05:49:41Z")

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I’m looking for procedural climbing with animation rigging, any help?

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### Author: ![ProceduralCatMaker](https://avatars.discourse-cdn.com/v4/letter/p/977dab/32.png) [@ProceduralCatMaker](https://discussions.unity.com/u/ProceduralCatMaker)
#### Post date: [September 9, 2020, 1:55pm UTC](https://discussions.unity.com/t/procedural-motion/765032/4 "2020-09-09T13:55:59Z")

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I am also working with animation Rigging for procedural walking of a cat. Wondering if you solved also foot placement on irregular terrain with it.  
Please let me know something about your experience with AR.  
thanks

sergio from italy

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### Author: ![sinjinn](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/sinjinn/32/503078_2.png) [@sinjinn](https://discussions.unity.com/u/sinjinn)
#### Post date: [September 23, 2020, 2:37pm UTC](https://discussions.unity.com/t/procedural-motion/765032/5 "2020-09-23T14:37:09Z")

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Any improvements on this?
