Procedural Textures in WebGL planned?

Hello!

I would like to know if there is a plan to have procedural textures in WebGL builds.
I was looking at examples of non-baked textures in WebGL such as this one: http://learningwebgl.com/blog/?p=1786 and that looks like what I will need down the road.

Thank you!

There are no plans for this on our roadmap right now.

You can suggest it on our http://feedback.unity3d.com/ page though.