Procedurally generate a car track

I’m working on a hyper-casual drifting game for mobile devices. I was thinking that it would be an endless road with twists and turns where you would swipe left or right to drift and try to get a high score. I really don’t know much about procedural generation but I was wondering if anyone could provide a basic script for something like this. Maybe even just a suggestion would be great. Thanks in advance.

Hi @jamesorion44 ,

have a look at this great tutorial/course/demo from Freya.

Fair warning though, procedural generating isn’t easy :slight_smile: