Hi all! I’m have a bit of trouble understanding GUI objects and more importantly if they’re the correct object type for the problem I’m trying to solve. If there’s a better way of doing this, please direct me to it, but GUI elements was the first idea I had.
Basically, I want a game element to be represented on the screen by a drawn object that displays information from the game element it is representing such as a name and a description, and I want to be able to generate these procedurally by passing it the information it needs, as they will mostly be just visual representations for work that is being handled by code and will be created and destroyed a lot.
So if anyone could point me in the right direction of an elegant way of solving this it’d be greatly appreciated.