Procedurally Generated Planets Help

Hello everyone, I would like to make procedurally generated planets that you will be able to land on and explore which are a bit like No Mans Sky and Minecraft.

Usually I would watch a youtube video but whenever I try this I end up either getting left behind and repeating the same part ten times or so or messing up the code. The end result is always becoming frustrated at broken code that I cannot fix because I don’t understand the it.

How would I go about this and what code would I have to use?

When it comes to coding I have messed around with bits of html and python. I understands parts of it but i couldn’t put together a whole game.

Thanks for the help :smile:

I feel like that always happens to me with video tutorials, never goes at exactly the right speed and I can’t jump back so easily to catch something without watching the last 10 seconds again. You might like text tutorials better, if you want to make your planets using voxels you could try my text tutorial on voxels and procedural meshes (shameless self promotion). I just assumed you’re creating a voxel or at least destructible environment because you mentioned No Man’s Sky and Minecraft.