Process built with Unity 2017 is supported in NVIDIA 3D VISION 2?

I made a sample program simply showing a cube with Unity 2017 and execute build.

I tried NVIDIA 3D VISION 2, but it did not work correctly. (Just 2D image was shown.)
Test program of NVIDIA worked, so my environment seems to be fine.

Does anyone success in the same environment (Unity 2017) ?

My environment is here.

  • GPU: Titan X
  • Display: ASUS ROG PG278QR
  • Display Settings: 1920x1080, 120 Hz
  • NVIDIA 3D VISION2

It was resolved by modifying the player setting as below.

Player Setting > Standalone Player Options
D3D11 Fullscreen Mode: “Exclusive Mode”