In android build in testing, when I click on button to buy subscription, I am able to get overlay and successfully buy it in testing but ProcessPurchase is not called/Debug statements inside it are not shown. Please let me know what I am doing wrong? It works if I uninstall and its automatically restores purchase.
public GooglePlayProrationMode upgradeSubscriptionProrationMode = GooglePlayProrationMode.ImmediateAndChargeProratedPrice;
public GooglePlayProrationMode downgradeSubscriptionProrationMode = GooglePlayProrationMode.ImmediateAndChargeProratedPrice;
// public Text currentSubscriptionText;
// public Text deferredSubscriptionChangeText;
#if UNITY_ANDROID
GoogleSubscriptionGroup m_SubscriptionGroup;
#endif
#if UNITY_IOS
AppleSubscriptionGroup m_SubscriptionGroup;
#endif
public void CatalogInit()
{
InitializePurchasing();
}
void InitializePurchasing()
{
var builder = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance());
//When a subscription change has the DEFERRED proration mode, the subscription is upgraded or downgraded only when the subscription renews.
//This sets a listener for when the subscription change is requested but hasn't occured yet.
//We notify the user that the subscription change will take effect at the next renewal cycle.
#if UNITY_ANDROID
builder.Configure<IGooglePlayConfiguration>()
.SetDeferredProrationUpgradeDowngradeSubscriptionListener(NotifyUserOfOnDeferredSubscriptionChange);
#endif
// builder.AddProduct(normalSubscriptionId, ProductType.Subscription);
// builder.AddProduct(vipSubscriptionId, ProductType.Subscription);
builder.AddProduct(premium1Month, ProductType.Subscription);
builder.AddProduct(premium6Month, ProductType.Subscription);
builder.AddProduct(premium12Month, ProductType.Subscription);
builder.AddProduct(premiumPlus1Month, ProductType.Subscription);
builder.AddProduct(premiumPlus6Month, ProductType.Subscription);
builder.AddProduct(premiumPlus12Month, ProductType.Subscription);
UnityPurchasing.Initialize(this, builder);
}
void NotifyUserOfOnDeferredSubscriptionChange(Product product)
{
var msg = $"Subscription change to {product.definition.id} is deferred until the next renewal cycle.";
Debug.Log(msg);
}
public void OnInitialized(IStoreController controller, IExtensionProvider extensions)
{
Debug.Log("In-App Purchasing successfully initialized");
#if UNITY_ANDROID
m_SubscriptionGroup = new GoogleSubscriptionGroup(controller, extensions, upgradeSubscriptionProrationMode, downgradeSubscriptionProrationMode,
premium1Month,premium6Month,premium12Month,premiumPlus1Month,premiumPlus6Month,premiumPlus12Month);
#elif UNITY_IOS
m_AppleExtensions = extensions.GetExtension<IAppleExtensions>();
m_AppleExtensions.RegisterPurchaseDeferredListener(NotifyUserOfOnDeferredSubscriptionChange);
m_SubscriptionGroup = new AppleSubscriptionGroup(controller, extensions, premium1Month,premium6Month,premium12Month,premiumPlus1Month,premiumPlus6Month,premiumPlus12Month);
#else
Debugx.Log("Unsupported Platform");
#endif
Debug.Log($"CurrentSubscription {m_SubscriptionGroup.CurrentSubscriptionId()}");
// UpdateUI(m_SubscriptionGroup.CurrentSubscriptionId());
}
public void BuyNormalSubscription()
{
m_SubscriptionGroup.BuySubscription(premium1Month);
}
public void BuyVipSubscription()
{
m_SubscriptionGroup.BuySubscription(premiumPlus1Month);
}
public PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs args)
{
var product = args.purchasedProduct;
Debug.Log($"Actually buying Processing Purchase: {product.definition.id}");
// Debug.Log($"Reciept : {product.transactionID}");
return PurchaseProcessingResult.Complete;
}
public void OnInitializeFailed(InitializationFailureReason error)
{
OnInitializeFailed(error, null);
}
public void OnInitializeFailed(InitializationFailureReason error, string message)
{
var errorMessage = $"Purchasing failed to initialize. Reason: {error}.";
if (message != null)
{
errorMessage += $" More details: {message}";
}
Debug.Log(errorMessage);
}
public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason)
{
Debug.Log($"Purchase failed - Product: '{product.definition.id}', PurchaseFailureReason: {failureReason}");
}
public void OnPurchaseFailed(Product product, PurchaseFailureDescription failureDescription)
{
Debug.Log($"Purchase failed - Product: '{product.definition.id}'," +
$" Purchase failure reason: {failureDescription.reason}," +
$" Purchase failure details: {failureDescription.message}");
}