Good evening. I have a question about the Create Visual Studio Solution function. I want to change version and description of .exe. To do this, I need to compile the project with VisualStudio (vs 2019 in my case). The project was compiled perfectly, the description changed, the version too. After analyzing the .sln files, I noticed that the Windows.h header is used in the PrecompiledHeader.h file.
As far as I know that this header is part of the Windows SDK, it turns out that my project gets
under the WindowsSDK license if I’m going to compile with VS?
No, Windows SDK license isn’t viral. You, as a developer, have to agree to license terms (when installing Visual Studio) but your built game/project does not and you can do whatever you want with it.
Practically all software on Windows is built using the Windows SDK, including 99% of games. I wouldn’t worry about it as it’s a standard way to build applications on Windows.