Hey,
I want to release a game on the Mac Store and I followed the Unity instructions but the Terminal won’t create a package of the game.
Work-Mac:Mac-AppleStore username$ productbuild --component GAMENAME.app /Applications --sign “3rd Party Mac Developer Installer: DEVNAME” GAMENAME.pkg
Usage: productbuild [–product ] {–component }
Build product with a self-contained bundle, e.g. for the Mac App Store
Usage: productbuild {–content }
Build product with in-app content
Usage: productbuild [–product ] {–root }
Build product with an xcodebuild destination root
Usage: productbuild [options] --distribution [–package-path ]
Build product with a distribution and the packages it references
Usage: productbuild --synthesize [–product ] {–package }
Synthesize and write a distribution from component packages
See productbuild(1) for details.
That’s all I receive from the Terminal.
The codesign with the entitlements worked but only when I added --deep behind the command.
I’m using Unity version 5.2.1f1
Hope someone can help here.