I use pro edition of Unity 3.5.7
I put nothing in the Hierarchy and the Project, the Game scene.
However, Profiler tell a lie to me ![]()
Why texture show me “3.6MB”
What is 3.6MB texture???
The license of game engine which states democratization of game development is by no means cheap.
This is a bug clearly?
I also try GC but same result. :-x
GC.Collect();
NOTHING
UNITY TELLS ME A LIE

