Profiler bug (Texture)

I use pro edition of Unity 3.5.7

I put nothing in the Hierarchy and the Project, the Game scene.

However, Profiler tell a lie to me :rage:

Why texture show me “3.6MB”

What is 3.6MB texture???

The license of game engine which states democratization of game development is by no means cheap.
This is a bug clearly?

I also try GC but same result. :-x

GC.Collect();

NOTHING

UNITY TELLS ME A LIE

He said said like this

http://forum.unity3d.com/threads/86906-Textures-in-profiler