I’m profiling a build on a Samsung Galaxy Tab S3. The build runs around 25-28 FPS normally. Once I connect the profiler it drops to 9 FPS. Is this expected? Is there a workaround?
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it is expected in some cases. could you please share the profiler window timeline view with frame data you see.
key profiler overhead factors:
- connection method - preferred is cable via adb for the best results.
- deep profiler mode - significantly slows down scripts when enabled. try disable if enabled and/or build without it
- callstacks - disable when not needed
- gpu profiling - affects gpu frame time due to commands serialization. try disable gpu module
- other profiler modules - e.g. memory. try disable modules
hope that helps