Hello, I have problem with profiler.
after the fresh start of the unity after turning on the game, there is 1000 fps and no problem. Then, when I restart the game, Profiler.CollectGlobalStats increases by a dozen percent. Every game launch increases by several tens of percent and reaches up to 90%, and the game is very cropped. When I turn off the profiler recording, fps are going back to normal or when I restart the unit, but then again, which starts the game, increases by several tens of percent. What’s happening?
Sorry for my english, I hope you can understand.
Hi Wenon,
I am having the exact same problem. Did you ever figure out what was going on?