Helllo there!
So, one of our players can’t play our game, since his 8 GB RAM runs out of memory. Diving into the profiler, I found something really weird.
As seen in the Screenshot below, (taken in the moment the main game loads) I paused the game to see where the huge memory overhead came from.
Weirdly enough, the profile says the 1.09 GB used memory are for audio - but all audio files that are in the editor (seen to the right and below) have a combined size of 200 mb…
Any ideas how I can reduce that overhead?
Thanks in advance!
P.S. I hope this is the right subsection of the forum!
