Profiler: System out of Memory

Hello,

When profiling am getting system out of memory even on a blank project with 64 gb ram, 20% memory usage and 11% virtual memory. Is the profiler no longer working?

Hello,
Is this on a Mac with Silicone chips? Also, what Unity version precisely are you experiencing this with? We fixed some issues with this so updating to a recent patch version on the major version stream you are on could help?

If updating does not help, please file a bug