"ProfilerRecorder object is not initialized or has been disposed." at launch (alpha 11)

I can’t launch built client executable. Editor and dedicated server run without issues. Client build freezes after splash screen with this error repeated constantly. It didn’t happen in alpha 10.

InvalidOperationException: ProfilerRecorder object is not initialized or has been disposed.
at Unity.Profiling.ProfilerRecorder.Stop () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Profiling.Recorder.SetEnabled (System.Boolean state) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.ProfilingSampler…ctor (System.String name) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Experimental.Rendering.XROcclusionMesh…cctor () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Experimental.Rendering.XRSystem…cctor () [0x00000] in <00000000000000000000000000000000>:0
Rethrow as TypeInitializationException: The type initializer for ‘UnityEngine.Experimental.Rendering.XROcclusionMesh’ threw an exception.
at UnityEngine.Experimental.Rendering.XRSystem…cctor () [0x00000] in <00000000000000000000000000000000>:0
Rethrow as TypeInitializationException: The type initializer for ‘UnityEngine.Experimental.Rendering.XRSystem’ threw an exception.

By the way I don’t even have XRsystem plugins installed.

I got the exact same issue. Did you manage to resolve the problem?

Hey there, this also happened to me (using a11 also), I don’t have much to add as I quickly downgraded again to get builds working, but one thing I wanted to mention was that the issue did not happen if I ticked “Development Build” when making a build. Hopefully it gets fixed soon, would be great to use the latest alpha again!

had same issue, removed URP and no more errors…

It seems to be fixed with a015, at least I have now the full display of the app.