I can’t launch built client executable. Editor and dedicated server run without issues. Client build freezes after splash screen with this error repeated constantly. It didn’t happen in alpha 10.
InvalidOperationException: ProfilerRecorder object is not initialized or has been disposed.
at Unity.Profiling.ProfilerRecorder.Stop () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Profiling.Recorder.SetEnabled (System.Boolean state) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.ProfilingSampler…ctor (System.String name) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Experimental.Rendering.XROcclusionMesh…cctor () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Experimental.Rendering.XRSystem…cctor () [0x00000] in <00000000000000000000000000000000>:0
Rethrow as TypeInitializationException: The type initializer for ‘UnityEngine.Experimental.Rendering.XROcclusionMesh’ threw an exception.
at UnityEngine.Experimental.Rendering.XRSystem…cctor () [0x00000] in <00000000000000000000000000000000>:0
Rethrow as TypeInitializationException: The type initializer for ‘UnityEngine.Experimental.Rendering.XRSystem’ threw an exception.
By the way I don’t even have XRsystem plugins installed.