Profiling sync points

Hi!

Is there a way to see how different systems contribute to sync points like EntityCommandBuffer and when particular system have to complete it’s dependencies?

Those things sometimes take a lot of time to finish and by looking at profiler I don’t quite see what is couse of spikes when there are many things grouped in sync point with no additional info.

This is my first post after years of lurking here so hello everyone :slight_smile:

1 Like

Are you using timeline view plus flow events?

Wow, never heard of those flow events in profiler. Thanks a lot!