Proggresive lightmappers cause to Crash editor,Progrresive Lightmappers Crash

Hello

I was using proggresive lightmappers since I create my project but today it started to crash unity editor whenever I try to bake. When I change to Enlighten it looks working but I need proggressive. Last things what I do were using navmesh combiner and Occlusion Culling

I dont get any error or any error log btw whenever I click to bake It just crash unity editor. I tried to remove library it did not work.

My unity editor version is 2018.3.14f1

I solved half of that. Now I can cpu bake but not gpu ( unity cant detect my nvdia 960m idk why i tried remove openCL.dll did not work for me)

How I solved half of it : I am not sure again because I did a lot of things but maybe this solved the problem. I have a object in the scene and our 3d artist sent me very similiar object with same textures but unity loaded new textures again and I think something happened there. I removed the new object now cpu baking working.

Still want to know how to gpu bake since unity cant detect my seccond gpu ( 960m supports openCL)