I’ve developed a C#/XAML UWP app used to display multiple 2D windows (videos/pdfs/interactive XAML windows with buttons) in holographic frames when run on the HoloLens. However, one of the features we want to implement is the capability to arrange these holographic windows in a line, or some other preset spatial configuration.
Because this is a 2D UWP, it seems that the XAML windows have no awareness of the Holographic shell in which they are contained. The user can drag and pin, but there is no way to set the window’s location programmatically. Might there be some way to develop a Unity 3D “container” for my XAML application so that I can access and manipulate the 3D positional data?
Thanks!