Hi i want to be a programmer for unity and specially in fps games. I have read trough some unity C# tutorials. But that was not too much. I want now to know what is the good sides of C# what is the language good in. Example is it good to script with c# when i go to make a weapon and a soldier shooting or is C# only good at menus. And i want to know if i want to learn C# to an advanced level do i need to search for UNITY C# tutorials which is not easy to get in internet or can i just search for C# tutorials and is that what they use in unity.
You can use C# for everything, and probably should. Any .NET tutorials will help. I’m at MSDN all the time. Note that it’s not exactly the same, but close enough 99% of the time.
Note that all the code examples in the manuals come in all languages (use the drop-down), and there are many scripts in the Unity script wiki which may help you.
That said, I still use JS a lot for simple things.
For the last part, just general C# programming is fine (or not even C# – learn to program in any language.) Coding Unity is maybe 85% general programming tricks, and 15% knowing Unity. For example, save files work the exact, 100% same way in Unity as in regular C#.
Or, arrays are super useful. Unity has a few examples of using them. A general programming class, or website, can go over dozens of array examples, using them for a grid, or inventory, all the common errors, when to use a list instead… . And it all works the same in Unity.
I learned a lot about C# through XNA. It may be a good place to start and then come back to Unity. This is the book I was trained on. Check it out! Book
Aha ok good thanks for the help but if i want to script a fps game cant i do all the ingame job with the C# or do i need to learn myself C# and Unity Script.