I have a 3.2 MB large Unityweb file, but the progress bar never works.
It just waits and waits until the whole file is loaded, and the game starts.
Don’t know what may cause this. Perhaps people on this forum experienced
the same problems?
Is this happening in Firefox and is it with the default loading screen or a custom one? If so then it’s a problem I just noticed as well… (using a custom loader screen)
Well, to be clear, on my end it only seems to happen in Firefox and it’s not even reproducible in all cases. This work-in-progress (an update of my earlier flocking demo) seems to trigger it:
You should see a simple custom loading graphic and progress bar. I’ll admit that the file isn’t that large so it might blip by rather quickly, but chances are that you’ll see it at least a bit. Please folks, give it a try and let me know whether you see it or not, and if so does it show and animate the progress bar “nicely” or not. Thanks!
Hopefully the above link will help us track down the nature of this issue a bit sooner than next week, sorry but I’m impatient like that when it comes to bugs of this sort.
tom, for me it gets anywhere from nothing at all to 1/4 of the way and the player starts. 10.3.9 running firefox 2.0.0.3
one odd thing that i couldn’t really reproduce. i got it to happen twice out of several tries. my window was smaller than the width of your site. after the player loaded to where the balls were flocking, i clicked on the window’s horizontal scroll bar and the progress bar flashed for a brief (very) moment. a second click did not do the same. a reload was needed to get it again but as i said it was inconsistent.