I’m trying to bake textures of a pretty big scene using GPU. But when I press Bake after a while the baking switches from Progressive GPU to Progressive CPU.
I managed to include baking GPU only once, and then, unfortunately, had to stop the process, because it was necessary to make urgent edits on the scene.
GPU: NVIDIA GTX 1660 Ti
CPU: AMD Radeon 5 3600
What happened now? Why Unity switching to Progressive CPU.
P.S. On GPU ~30min, on CPU ~9h O_o