progressive mesh always visible

I’m building a progressive mesh that will be centered at 0,0,0. however it will 100% always be in the scene. is there a way to force the object to always draw regardless of weather the camera believes it is visible or not?

mesh.alwaysDraw = true;

or similar?

thank you very much.

You don’t need it to draw if it’s not actually visible. If it’s not drawing when you think it should, that means the bounds are incorrect. You can set them manually or use RecalculateBounds.

–Eric

you sir are very kind for helping me solve my problem.

thank you very much.