Project an hex grid on a non flat terrain.

Hi :slight_smile:
I just created a script that generates hex tiles over a flat planes:

But if I create some mountains, obviously, generated tiles remain flat and go inside the terrain.

So Iā€™d like to project textures on the terrain (but also using transparent tiles for selection) like this:

Is it possible project or draw wire textures of hexes? And how? :slight_smile:

Thank you! :smiley:

Use a projector.

Import the Projector asset from unity, there is a Grid example. You just need to swap with the appropriate texture.

I have added a solution in the forums here : http://forum.unity3d.com/threads/casting-hex-grid-over-terrain.265026/#post-1755400