Project (Animation & Light)

Hello :smile:
I’m beginner and I need your help.
I created a sphere and I made a animation the sphere to star from scale with value 0 to scale 100 in 3ds max.
When I import my project (FBX) in unity3d the console show me as following:

Error:

Why do that? I want the sphere to star scale with value 0.

Have you tried what the error suggests? It is likely causing a divide by zero