seon
October 23, 2008, 10:48am
1
Exception: More than 10 script dll's. This is currently not supported.
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.String iPhoneBundleIdentifier, Int32 iPhoneStrippingLevel, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options) (at /Users/joe/iphone-clean/Editor/Mono/PostprocessBuildPlayer.cs:480)
Um… What the?
I dont have any external DLL’s (not supported anyway)… there is nothing external in this game
I have tried stripping assemblies… Still no go!
seon
October 23, 2008, 11:23am
2
Anyone? This is the last step to getting Circuit Defenders up and running on my iPhone… and I am stumped as to what this means!
seon
October 23, 2008, 9:41pm
3
Anyone from UT around? This error is a show stopper, and clearly not something I can decipher.
It happens at the very end of the build process after it has gone through all the levels and says"Post Processing Player" and then the above error.
I would love an explanation and a work around or direction on what within my project could be causing it.
seon
October 24, 2008, 8:54am
4
Can I please get some feedback/insight from someone at UT on this issue please.
Hi Seon,
This error definitely did not come up in testing. We’ll need to reproduce the bug internally before we can debug it. Please use the Bug Reporter to submit your entire project folder (it’s okay if it’s large, even 500MB is okay). We’ll take a look as soon as we can and get back to you.
seon
October 24, 2008, 11:13am
6
Thanks Sam… bug report on it’s way… 150MBs so might take a bit.
seon
October 26, 2008, 10:29pm
7
Is anyone back looking at bugs yet?