I recently decided to convert my project over to the URP (I made a backup before hand). I followed the steps in the doc, converted the shaders, etc. but now in the editor the terrain is not visible at all and tress are not visible (although I was fairly zoomed out so it may have been that the billboard version wasnt rendering).
When I run the game the terrain is still invisible (although the collider must still be there because the player character doesnt start falling). The trees are there although they are that typical blue from no shader.
Oddly the rocks im using from one of the packages on the asset store are there and look fine and the standard asset water object im using is there.
Any Idea what I missed or did wrong or how to fix?
Thanks in advance,
Kat.