Project crashes on startup on Android

Hello,
So I’m trying to run a project on Android. I have the newest SDK-tools etc. It crashes on startup even with an empty scene.
Here is the error from logcat:

11-26 10:36:53.673 24902 24902 E
AndroidRuntime: Caused by:
java.lang.UnsatisfiedLinkError: No
implementation found for void
com.unity3d.player.UnityPlayer.nativeRestartActivityIndicator()
(tried
Java_com_unity3d_player_UnityPlayer_nativeRestartActivityIndicator
and
Java_com_unity3d_player_UnityPlayer_nativeRestartActivityIndicator__)
I tried reinstalling Unity, Android SDKs and nothing works.

From what I’ve found online,
Check you Android Player settings.

Are you targeting both ARMv7 and x86 CPU architectures in your build?

And try to set install location to “Force Internal”.