Hello, I have recently been wanting to get familiar with the Unity API and have a lot of time on my hands. I’m learning C# and wish to get better at it. Could you guys give me some project ideas and challenges that would take a few hours max to complete, just to help me familiarize myself with the API. Thanks for sharing your ideas!
Create mesh cube
(if its too simple, create Math.PerlinNoise() texture for it, add physics+collider, and instantiate lots of them to create tower of blocks…)
I can’t think of any good projects that would take only a couple of hours, but I highly recommend some of the tutorial projects through the Unity Learn page, and there are a ton of video-assisted tutorial projects through YouTube. CasanisPlays is a good guy to follow, as he’s an instructor for a game development class up in Toronto I believe. There’s also Quill18Creates, who made an interesting Drag & Drop video series I really enjoyed.