Project is crashing when entering play mode (case 797910)

After I successfully updated the project from beta 10 to beta 17 and everything is fine in the editor, pressing play does instantly crash unity.
I had a look at the dump file and there isn’t a lot of info except a memory violation:

Heap Information: Not Present
Exception Information: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Exception Code: 0xC0000005

Unfortunatly I can’t attach the whole project (37Gb) and creating a reduced project would lead me way-off (as I probably will have to go back to beta 10). Is there a way to transfer a mega project? I took a look at infinit.io wondering if that was an option.

Okay, after a lot of test and trial I found out that while UFPS is running fine on beta 10 and beta 14 doesn’t seem to work on beta 17. Lucky me, there’s already a newer version available which seems to work nicely with beta 17.
Case closed (and now up to implement all required upgrade notes from UFPS).