Project Not working after 1 day and no changes.

I made this code the other day and it worked perfectly. I came back the next morning and all of a sudden it doesn’t, and I can’t figure out why.

public class GameManager : MonoBehaviour
{
public int values;
public bool papers;
public bool rock;
public bool scisor;

// Start is called before the first frame update
void Start()
{

}

// Update is called once per frame
void Update()
{
    if (Input.GetKeyDown(KeyCode.E))
    {
        papers = true;
    }
        

}

}
It works when I put in “rock” But whenever I type in “papers” and “scisors” It doesn’t become true in the inspector.

@Bl00dyFish

There is no complex thing in it to stop working. Just check the name of variables and try again, it works for me.