Project Water Rouge

Developer:

Crunch Games
Based in Victoria, AU

Founding date:

May 2017

Website:

Pending

Description:

Crunch Games is an Australian independent game studio founded by Lachlan Hindle to develop one of the ultimate exploration and combat game, Water Rogue.

The title screen of Water Rogue

Water Rogue: The off-world adventure where you create the war ship of your dreams, to your heart’s content and then set out to conquer the seas before you.

Set amongst the waves, Water Rogue is the story of a Planet made of water contending with an expanding population and environmental damage, with profit-driven multinational Fleets leading the charge to seek out and colonies new planets.

Your job is to lead that assault, building contraptions and boats out of an array of different parts. This means, as well as tracking down the planet’s assets ahead of your rivals, you will also find yourself taking them on in direct combat, clearing the way for your fleet to dominate the world. You can further boost your fleet’s strength.

Water Rogue is fundamentally an exploration and combat game. Generated worlds and an almost limitless array of Boat design and customization make for a unique experience for every play through.

Make your vehicles as big, small, powerful, useful or just plain crazy as you like. The choice is yours. Ally yourself with one fleet and rise through the ranks to profit and glory. Accessing powerful new technologies.

Hello to all Followers and Newcomers.

At Crunch Games we have been working on Water Rogue.

Water Rogue is the new ship building game where you can create your very own boat. You can make it as big, small, powerful, useful or just plain crazy as you like. The choice is yours.

But now we are currently contemplating whether or not to have anchor-able blocks where you can build Barracks/Base.

Leave your thoughts to help make this game what you like to see.

At the moment the game is not up for the public to try. We are all sorry for the inconvenience. But we will hopefully be having the alpha stages up this time next year.

Cheers Lachlan Hindle, CEO Crunch Games