Hi guys, i have a very strange problem.
Im working with some friends in an unity project, we are using SVN and in my Hierarchy windows project i have 2 prefabs (duplicated) but some other people have only one. The correct is one, so why some people have scenes with duplicated prefabs?? one prefab is blue, other is white. We use SVN to check for different files but we all have the same files updated.
Its getting really annoying to keep working like this, if some person see 2 prefabs, they delete one. update and commit, but the person who have only 1 prefab now have 0, empty scene… we are also updating meta files just in case.
appreciate any help!