It appears that since today a build (with no recent significant changes) started failing. The logs indicate that it is caused by spaces in project name. The failing action seems an external command in cleanup phase. I would guess that the directory should be enclosed in quotes when invoking the external command (the ls command tries to process all words in project directory name separately).
Is this happening to anyone else or just me? If this is a bug introduced by a recent update, is it expected to be fixed soon, or should I start looking into renaming the directories in git?
Thanks!
This is the failure in full build log:
1069: [Unity] Cleanup mono
1070: [Unity] Unloading native extension module for target: iOS
1071: [Unity] Exiting batchmode successfully now!
1072: Cleaning up
1073: ls: Exclusion: No such file or directory
1074: ls: Spot: No such file or directory
1075: + Building exported player (iOS)
1076: find: /BUILD_PATH/pet-spot.551b97ea64b2ee6d550cec02.default-ios/Pet
1077: Spot
1078: Exclusion: No such file or directory
For comparison, this is the same log passage from yesterday, which succeeded.
1049: [Unity] Cleanup mono
1050: [Unity] Unloading native extension module for target: iOS
1051: [Unity] Exiting batchmode successfully now!
1052: Saving Library to cache
1053: Cleaning up
1054: + Building exported player (iOS)
1055: Detected Framework: /BUILD_PATH/BVR_TEMP_DIR/d20150408-2043-ppe7s8/Pet Spot Exclusion proto