Hi.
I’m trying to build a project I’m working on but the compiler seem to be stuck on “Packaging assets: resources.asset”… When looking in the Task Manager, Unity is still responding but nothing is happening.
My project is really small; just a few scripts, some audio and a handful of textures…
I’m not sure if this is what’s causing my problems: I downloaded the Volumetric Lights for Unity 5 (GitHub - SlightlyMad/VolumetricLights: Volumetric Lights for Unity) from Github, and in the documents it said I was required to add the shaders to “Always included shaders” in Project > Graphics settings. So I did…
Worth noting is I haven’t tried building my project without the Volumetric Lights. I will try that soon… But I would like to know if it is the Vol. Lights causing this; is there a fix I can apply somehow?
I have tried a 32-bit and 64-bit build, both with the same result.
Using Unity 5.5.0f3 64-bit Personal Edition.
UPDATE:
Tried removing Volumetric Light, and removed the shaders from Graphics settings; still won’t build; still stuck
#2: Removed the Postprocessing Beta 4 (by Unity) from my project, and the build finished… Is there maybe anything special I need to do to get my project to compile using Unity’s new Post Processing effects?