projectile flies through the object

Hi, i trying make “laser projectile reflect by mirror” but sometimes it happens that projectile passe trought mirror object.

Projectile have rigidbody with off gravity, and Drag and Angular Drag set to 0, on projectile collider is asigned Physical material with Dinamic and Static friction set to 0 and bouncines to 1.

.Everything is possible to see in video here:


as far as i can see from the footage you shown, it seems like is something related to colission checking method. Try on bullet’s rigidbody to use the Colission Detection called Continous.

this method calculate not only the position but the direcion of the bullet so it doesn’t go through objects. mainly useful for fast objects like a bullet

hope this helps!