Projector Textures

Hi All,

Having a bit of trouble with projectors.
I cant seem to get a plain old ground target type projector to work for me.
The following is about as close as I can get, shown with the import settings.
Even playing around with advanced import and Mipmaps as I have seen suggested doesn’t work.

As you can see, I have clamped it and there is plenty of border but I still get that line out the side, and you can see in the background a slight discoloration of the ground.


I don’t remember having this problem specifically, but I did have issues getting projector textures to work correctly when I was first messing around with them.

I had to set the texture and material up like this:



I hope that this helps.