Projectors not appearing on certain shaders

Hullo Unityers,

Pretty simple problem here, probably something that’s been addressed before but couldn’t find anything with search. Using a projector to make a shadow for my character, and the projector is not appearing on the Transparent/Cutout shader family. Anyone happen to know why? The projector does ignore the IgnoreShadow layer, but I know for sure that it’s not on this layer…I’m guessing it’s something to do with either the projector shader or the Cutout shaders.

Anyways, any help would be appreciated, thanks guys!

Take a look at the source for the cutout (AlphaTest) shaders…the reason is right near the top.

–Eric

Ahh duh should have noticed that, thanks!