Hi ![]()
I noticed that when an exception is not handled - for example calling a function in the browser that does not exist - the exception is caught and an alert is shown (this happens automatically, I’m also attaching an image).
Is there a way to disable the alert and re-throw the exception to the browser (without editing the UnityLoader.js file) so I can handle it myself? The thing is, I have a webpage that has an IFrame with a unity WebGL app and I want the unity javascript code to propagate this exception to the webpage code.
Thanks for the help :)![]()
