Hi everyone,
I would like to switch scenes from one to another, i.e. you are outside of a house and enter it. This already works for me.
Now, what I want is, while I’m inside the house, objects outside the house should continue/resume their usual behavior (imagine a butterfly passing by, you enter the house, exit the house and the butterfly has continued moving in the direction it was going).
The usual methods like PlayerPrefs and static variables/singleton are nice to store data and load it somewhen later, but it doesn’t solve the problem that everything should remain active and follow the respective behaviour.
I thought about DontDestroyOnLoad, but I cannot image it being wise to keep everything alive at any time.
What do I need to make this work?
Thanks for your help!