Property Drawer inside Custom Editor?

I’ve made a custom inspector for a script I’ve made, and it’s organized it how I want. Now what I want is a property drawer in it, but how can I do that with my custom inspector?

Custom inspectors will draw custom property drawers if you use the SerializedObject class.

// "yourPropertyName" is the name of a property which has a custom property drawer
// implemented for its class type
EditorGUILayout.PropertyField(serializedObject.FindProperty("yourPropertyName"));