I’m looking for ways to make an authoring component where you’d have a Physics Custom Tags field and a Physics Categories field (I’d like to have the dropdown menus in the inspector)
Imagine wanting to define which PhysicsCategories and CustomTags a certain character controller is allowed to be “grounded” on, for example
Is there a way to do that right now wihout making a custom inspector and copying what
“PhysicsMaterialPropertiesDrawer” does internally?