Property File or Similar

Hi There,
I would like to know if in Unity is there a way to use a properties file or something similar, I want to have pre-defined values that I will need to read on my game, any feedback will be appreciate

There are any number of ways you can “store” information for use by your game. Which one is best depends on your needs and your preferences.

A few examples are:

Without more details, it’s difficult to be more specific.