Hi,
I stumbled upon a problem using custom propertyDrawer. It seems that the parameter label of
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
does not receive tooltip information at all. It is always an empty string.
The problem is, I could of course set the tooltip in a custom editor directly instead of using the Tooltip attribute however it defies the purpose of using the PropertyDrawer feature.
Did I missunderstood the concept or is this a bug?
I read on really old threads that this was a known bug (in the beginnings of Unity 5.0). Is this still an unhandled bug? If yes, please fix it as soon as possible, since it makes the very cool PropertyDrawer feature useless if you want to create a clean and consistent Inspector.