I want to develop a game on iPad from a top down perspective. I’m not really looking to sell it, mainly play with my brothers. The best way to describe the game would be multi player tower defense. Similar to Demigod mechanics if anyone knows that game. Art style would be futuristic tanks, robots, etc.
I’m not an artist, so either way I’ll be paying someone to do the artwork, but I want to know about performance and the amount of time required to get the artwork right. I plan to make the game 6 players down the road (big family) so the number of objects on the screen could potentially get pretty high. (Maybe 100 tanks). If it was 3D the models would be incredibly low poly.
Animation seems to me like the big problem with 2D if you are paying someone to do it. With 3D I just need to have a few particle effects, and a model that can swivel. But with 2D you would have to draw a whole bunch of frames. Would this cause an issue for performance compared to 3D?
Are there any tower defense-like packs on the asset store? I’d love to buy a 2D and 3D and try them both out.