Now that I've had Unity3d up and working for 30 minutes, I feel like I'm ready to move forward with my development efforts :P
My wife and I are intending to put together a MMO and it seems that I'm going to need a secondary sdk to run things server side. Based on the options available (SmartFox & Photon), it seems like Photon is the better solution, but it doesn't seem to come with much in the way of documentation or tutorials.
Although I haven't had a chance to fully review things, I assume that Unity uses photon's framework to function as the client and photon server has to be programmed independantly to do the heavy lifting on the server. Is this pretty accurate?
Also, before I dig through all the c code to figure out how things go together myself, does anyone have a tutorial specific to Proton / Unity?